Wizardry 5 pools
If you want to investigate the pools yourself, do a quick-save ( Q and
then no) and wade in the pool. When all your characters are poisoned,
paralyzed, and dead, press reset and then restore your "out party". This
is easier if you have the boot disk version of Wizardry 5
Bubba's Health Spa Level 2, 9E, 10N
A - Healed and Slept
B - Healed and Slept
C - Healed and Slept
Foul Smelling Pool Level 2, 16W, 12S
A - Poison
B - Damage (Lose Hit Points)
C - Paralysis
D - Damage (Lose Hit Points)
E - Magic is Charged
F - Encounter
Moser's Mystic Moat Level Level 3, 3E, 23S
A - Damage (Lose Hit Points)
B - Slept
C - Magic is Drained or Magic is Charged
D - Get Younger or Older
E - Lose IQ or Gain IQ
Fountain (Blood Pool) Level 3, 2W, 14S
A - Damage (Lose Hit Points)
B - Damage (Lose Hit Points)
C - Damage (Lose Hit Points)
D - Poison
E - Damage (Lose Hit Points)
F - Cured
G - Gain Three Hit Points, Lose One point in Vitality
H - Encounter
Gold Pool Level 3, 25E, 14S
A - lose or gain gold
B - lose or gain gold
C - lose or gain gold
D - lose or gain gold
E - lose or gain gold
F - lose or gain gold, Magic Charged
G - lose or gain gold
Loch Ness Pool Level 4, 9E, 9S
A - Nothing Happens
B - Nothing Happens
C - Damage (lose hit points)
D - Poisoned and slept
E - Damage and Encounter
F - Paralyze and Encounter
G - Damage (lose hit points)
H - Older and Encounter
I - Stoned and Encounter
J - Found Gold and Encounter
Gentle Pool Level 5, 20W, 1S
A - Healed
B - Cured and Healed
C - Cured and Healed
Dark Well Level 6, 8W, 9S
A - Lost Gold
B - Lost Gold
C - Healed
D - Encounter
E - Lost Gold
F - Magic Charged or Drained
G - Encounter
H - Nothing Happens
I - Gain or Lose Hit Points
J - Nothing Happens
K - Encounter
L - Older and Encounter
M - Dead
N - Encounter (greater than 10,000 experience points possible)
Stagnant Bog Level 6, 23E, 1S
A - Nothing Happens
B - Encounter Swamp Things
C - Poison
D - Damage
E - Magic drained or charged
F - Nothing Happens
G - Stoned
H - Encounter Swamp Things
I - Nothing Happens
J - Gain Hit Points and Die!
K - Magic Drain and Find Gold
L - Older and Encounter Tritons
Midnight Blue Pool Level 7, 10E, 12N
A - Healed
B - Damage
C - Healed or Damage
D - Nothing Happens
E - Encounter Water Elemental
F - Nothing Happens
G - Nothing Happens
H - Lose or Find Gold
I - Older or Younger
J - Magic Charged, will charge both Mage and Priest spells to all nines.
K - Healed, equivalent to Madi
L - Cured
M - Various: lose piety, nothing happens, lose vitality
N - Lose or Gain Hit Points
O - Nothing Happens
P - Encounter, Get Staff of Water
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